MCP server exposing the @buzzr sports engines to AI agents — DFS settlement, odds math, and entertainment predictions as tools.
@buzzr/mcp is a Model Context Protocol stdio
server that puts the whole @buzzr engine family in front of any MCP-capable agent
(Claude Desktop, Claude Code, or your own client). All math and policy logic lives
in the underlying engines — this package is a thin, schema-validated tool surface:
@buzzr/dfs-engine — pick-em
settlement with versioned compatibility and custom policies@buzzr/bets-core — no-vig fair
lines, parlay pricing, expected value, Kelly staking@buzzr/entertainment-engine —
ML buzz-score predictions and personalized game rankingRun it directly with npx (Node 22+). Pin the version you reviewed instead of
silently accepting a future latest release:
npx -y @buzzr/mcp@5.1.0
The server speaks MCP over stdio: JSON-RPC on stdin/stdout, logs on stderr. It exposes 11 tools with bounded inputs and outputs, and does not fetch live odds, box scores, operator accounts, or private user data.
The Buzzr Sports Engine listing on
Smithery packages
the exact published @buzzr/mcp@5.1.0 artifact as a local stdio MCPB. It is a
distribution and installation surface, not a hosted HTTP service. To add it to
Codex through Smithery:
npx -y smithery@1.2.0 mcp add sarveshsea/buzzr-sports-engine --client codex
Smithery writes the corresponding MCP configuration for the selected client. Use the direct npm command above when you need both the server package and its launcher configuration pinned explicitly.
Add this to claude_desktop_config.json from Settings → Developer → Edit
Config, then fully quit and reopen Claude Desktop:
{
"mcpServers": {
"buzzr": {
"command": "npx",
"args": ["-y", "@buzzr/mcp@5.1.0"]
}
}
}
claude mcp add --transport stdio buzzr -- npx -y @buzzr/mcp@5.1.0
For a version-controlled project configuration, add this to .mcp.json, trust
the project when prompted, and start a new Claude Code session:
{
"mcpServers": {
"buzzr": {
"command": "npx",
"args": ["-y", "@buzzr/mcp@5.1.0"]
}
}
}
Confirm it with claude mcp get buzzr; inside Claude Code, /mcp shows the
connection and discovered tool count.
Add this to the repository's .cursor/mcp.json (or the equivalent user-level
MCP configuration), then fully restart Cursor:
{
"mcpServers": {
"buzzr": {
"command": "npx",
"args": ["-y", "@buzzr/mcp@5.1.0"]
}
}
}
Open Cursor Settings → MCP to confirm buzzr connected and exposed 11
tools. See Cursor's MCP documentation if
your installed Cursor version presents a different settings location.
The Codex CLI, IDE extension, and app share config.toml. The one-command user
setup is:
codex mcp add buzzr -- npx -y @buzzr/mcp@5.1.0
Or add the equivalent block to ~/.codex/config.toml for all projects, or to a
trusted repository's .codex/config.toml for that project only:
[mcp_servers.buzzr]
command = "npx"
args = ["-y", "@buzzr/mcp@5.1.0"]
Run codex mcp get buzzr, then start a new Codex task after changing the
configuration.
Use this process configuration in any client that accepts a command plus args:
{
"name": "buzzr",
"transport": "stdio",
"command": "npx",
"args": ["-y", "@buzzr/mcp@5.1.0"],
"env": {}
}
Treat stdout as JSON-RPC only, read diagnostics from stderr, and close the child
process's stdin during shutdown. The client must perform the MCP lifecycle below;
starting npx in a terminal and seeing it remain open is normal for a stdio
server waiting for a client.
The client sends initialize first. Verify the serverInfo.name field is
"buzzr", the serverInfo.version field is the installed package version, and
the response has a capabilities.tools object. Send
notifications/initialized, then call tools/list. The server returns the 11
tools in the catalog below with their input schemas. It does not advertise data
fetching, resources, or prompts.
examples/mcp-calls.json is a machine-readable JSON-RPC
transcript with the initialization expectation, exact tool discovery order, and
a safe list_book_policies → validate_dfs_entry → grade_dfs_entry workflow.
The repository replays that workflow through a real MCP client in CI.
node --version, npm --version, and npx --version.npm view @buzzr/mcp@5.1.0 version, then run
npm cache verify. If npm reports cache corruption, repair npm's cache before
retrying; npm cache clean --force is a last resort because it removes the
whole local cache.PATH than an interactive shell. On macOS or
Linux, run command -v npx; on Windows, run where.exe npx. If the client
cannot find npx, use that absolute path as command (normally npx.cmd on
Windows) or launch the client from an environment where Node is on PATH.listening on stdio
diagnostic to stderr and waits for JSON-RPC input.| Tool | Engine | What it does |
|---|---|---|
grade_dfs_entry |
@buzzr/dfs-engine | Settle one transport-bounded 1–12-leg entry; executable built-in policies currently allow at most 6 PrizePicks or 8 Underdog legs. |
grade_dfs_entries |
@buzzr/dfs-engine | Settle 1–50 entries, up to 600 total legs, with bounded concurrency and isolated failures. |
validate_dfs_entry |
@buzzr/dfs-engine | Return structured engine validation issues for a candidate entry without settling it. |
list_book_policies |
@buzzr/dfs-engine | List authoritative executable profile snapshots and metadata-only drafts, including status, verification, sources, and complete play types. |
fair_line |
@buzzr/bets-core | Remove vig from both sides of one two-way market. |
closing_line_value |
@buzzr/bets-core | Compare placed and closing prices for the same selection. |
parlay_value |
@buzzr/bets-core | Price independent parlay legs, compare offered odds, and optionally calculate expected value. |
kelly_stake |
@buzzr/bets-core | Calculate full and fractional Kelly stakes from a supplied win probability. |
summarize_bet_history |
@buzzr/bets-core | Summarize up to 500 bets with overall and UTC-period rollups, drawdown, and streaks. |
predict_game_buzz |
@buzzr/entertainment-engine | Predict one game's 1–10 entertainment score with confidence and factor detail. |
rank_games |
@buzzr/entertainment-engine | Rank 1–100 candidate games for a bounded taste profile. |
Tool strings, identifiers, arrays, stdio frames, concurrent calls, and serialized
results are bounded. American odds must be within [-100000, -100] or
[100, 100000]. grade_dfs_entries, closing_line_value, and
summarize_bet_history return string contractVersion: "1".
Operator-named policies are independent compatibility profiles, not official rules engines or evidence of affiliation:
Displayed lineup terms are authoritative. Call list_book_policies before
grading, inspect verification and sources, and obtain explicit operator rulings
for DNPs, reboots, ties, rescues, voids, and corrections. The tool lists future
fixtures with executable: false; grading tools reject draft book IDs because
drafts are metadata, not settlement implementations.
invalid_input result through
an MCP client transport or a direct exported tool.handler(...) call. At most
eight compact validation issues are included; raw Zod errors are never returned.tools/call request with invalid tool arguments.validate_dfs_entry intentionally accepts a bounded candidate object and
returns the engine's structured validation report.isError: true results such as
tool_execution_failed, entry_settlement_failed, server_busy, or
result_too_large. Internal error details are not public."Did my PrizePicks slip hit?"
User: I had a $10 2-pick power play: LeBron over 25.5 points (he scored 31) and Curry over 27.5 (he scored 33). What's the payout?
Agent calls
grade_dfs_entry:{
"entryId": "slip-1",
"bookId": "prizepicks",
"playTypeId": "power",
"stake": 10,
"displayedMultiplier": 3,
"legs": [
{ "legId": "l1", "playerName": "LeBron James", "league": "NBA", "propType": "points", "line": 25.5, "direction": "over", "actual": 31 },
{ "legId": "l2", "playerName": "Stephen Curry", "league": "NBA", "propType": "points", "line": 27.5, "direction": "over", "actual": 33 }
]
}Result:
"status": "won","payout": { "total": 30, "withdrawable": 30, "bonus": 0 }— both supplied actuals clear their lines and the submitted 3× displayed multiplier is consistent with the selected compatibility table. Confirm the actual entry details before treating this as an operator outcome.
"Is this parlay +EV?"
User: The book offers +264 on a two-leg parlay where both legs are -110/-110 markets. Worth $100?
Agent calls
parlay_valuewith{ "legs": [{ "selected": -110, "opposite": -110 }, { "selected": -110, "opposite": -110 }], "offeredAmericanOdds": 264, "stake": 100 }.Result: fair probability 0.25 (fair price +300) vs. offered +264 —
"edgePercent": -2.47and an expected loss of about $9 per $100. The agent recommends passing.
"What should I watch tonight?"
User: I'm a Lakers fan. Rank tonight's slate for me.
Agent calls
rank_gameswith the slate and{ "profile": { "favoriteTeams": ["Lakers"], "leagueAffinity": { "NBA": 0.8 } } }.Result: each game comes back with
baseScore, boundedaffinityAdjustmentandsocialAdjustment, atotalScore, and named factors ("favorite team playing", "league affinity") the agent can cite when explaining the ranking.
The server is also exported as a library, so you can mount the same tool catalog on your own transport (in-memory for tests, HTTP, etc.):
import { createBuzzrMcpServer, allTools } from '@buzzr/mcp';
const server = createBuzzrMcpServer();
await server.connect(myTransport);
Individual tool definitions (gradeDfsEntryTool, fairLineTool, …) are exported
too — each is { name, title, description, inputSchema, handler }, and handlers
can be called directly without any transport.
The repository includes a Buzzr Sports Engine skill with the 11-tool routing guide, limits, response-reading order, and operator-safety rules:
npx skills@1.5.17 add https://github.com/Buzzr-app/dfs-engine --skill buzzr-sports-engine --agent codex --yes --copy
Repository contributors can prove the same one-command install without using a
published branch: npx skills@1.5.17 add . --skill buzzr-sports-engine --agent codex --yes --copy. npm run check:skill runs the official pinned
quick_validate.py, performs that local install in an isolated temporary
project, and verifies every installed skill file byte-for-byte.
rank_games requires @buzzr/entertainment-engine >= 5.0.0. Against an older
engine build the tool degrades gracefully with an engine_capability_missing
error result instead of crashing the server.Import the supported API from @buzzr/mcp. Deep src/* and dist/* imports are unsupported.
See the all-package API index and the
generated root-export reference.
Report reproducible defects in GitHub Issues. Report vulnerabilities privately through SECURITY.md. The versioning and support policy defines the supported runtime and SemVer contract.